OpenTree is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
Full license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0/

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CHANGELOG

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v2.1.2 - 06/06/15

- Patch to better support MechJeb v2.5.1
- Patch to better support USI Kolonization Systems (MKS/OKS) v0.30.3
- Patch to better support USI Exploration Pack v0.4.1
- Patch to better support TAC Life Support v0.11.1.20

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v2.1.1 - 03/06/15

- Bug fix for missing mod parts assigned to stock Flight Control tech
- Patch to better support RemoteTech v1.6.5
- Patch to better support Extraplanetary Launchpads v5.1.92
- Patch to better support Kerbal Inventory System v1.1.5

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v2.1 - 02/06/15

Adjustments to a few early game technologies to make mono-propellant more useful and rovers available earlier.

- Small rover wheel and command seat moved to 2nd tier, replacing the previous probe option
- Structural panels moved forward: 1x1 is now in start tech (for rovers)
- Mono engine and small tanks moved into 1st rocketry tech (2nd tier)
- Added another probe propulsion tech at 3rd tier: contains spider engine and oscar-b tank
- Minor price changes to several parts that were moved
- Changed the name (and numbering) of any tech affected by above changes
- Swapped layout of command modules and docking/rcs tech lines

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v2.0 - 31/05/15

- Added 5 starting science and re-arranged start nodes to offer choice between manned/unmanned
- Merged engines, adapters and multicouplers with fuel tanks
- Merged rovers with probe cores
- Rebalanced the majority of the tree, too many changes to list
- Changed several part buy-in prices to fit their new location in the tree
- Added support for Community Tech Tree v2.1
- Added support for any mod parts using the stock tree - parts will be moved to roughly equivalent nodes in OpenTree
- Patch to better support Kerbal Aircraft Expansion v2.5.1

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v1.1.2 - 25/05/15

- Made misc. parts cost 1 science, because game doesn't seem to allow parts to be used if the containing tech costs 0 science

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v1.1.1 - 25/05/15

- Bugfix for parts that were unavailable due to conflicts with other mods

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v1.1 - 24/05/15

- Combined legacy and standard versions into a single version
- Swapped 2HOT Thermometer (to Start) and Mystery Goo (to Science and Electricity)
- Swapped RoveMax Model S2 (to Rover Tech) and RoveMax Model M1 (to Medium Powered Wheels)
****Aviation****
- Reorganised all wings and control surfaces for better progression
- Swapped NCS Adapter (to Aviation I) and Mk1 Liquid Fuel Fuselage (to Aviation Fuel Systems)
- Swapped AV-R8 Winglet (to Aviation I) and Delta-Deluxe Winglet (to Control Surfaces I)
- Moved AV-T1 Winglet from Basic Aerodynamics to Aviation I
- Moved Swept Wings from Aviation I to Medium Wings II

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v1.0 - 22/05/15

-Initial Release

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